Name: Jim Nova
Homeplanet: Nar Shaddaa
Age: 58
Height: 6'2
Weight: 230 pounds
Hair Color: Gray
Facial Hair: Beard
Eyes: Dark Brown
Profession: Smuggler/Gambler
Appearance: Jim has a stocky, build, years of lifting and working in seedier environments giving him the stature of a brute. Gray hair and a full gray beard accentuate his rounded face, his furrowed brow giving him an un-inviting aura. He wears a white t-shirt with a brown vest which is made up of a series of leather pouches, used for storing credits and various other objects or trinkets. Around his waist is a dark brown gun belt which is equipped with a holster for his blaster. His pants are tan with brown stripes running down each of the legs.
Demeanor: Nova is often a grumpy individual, however, he loves to interact with people whenever given the opportunity. Fixed between his lips is always a short Cigar, rolled with the finest Corellian Tobacco. Being a Smuggler and a Gambler, Jim can not be trusted. He is a crafty veteran who has a silver tongue, capable of speaking both Galactic Basic and Huttese. Cantinas are his home so if one wishes to seek him out, that's the first place they should look.
Biography:
Jim Nova was born in to a life of struggle and anguish. Upon opening his eyes for the first time he saw a crime filled world that would soon ensnare and enslave those whom he would grow to know and love. His father was a no good Smuggler and his Mother was a waitress in the 'Celestial Docks Cantina' (A bar adjacent to the Docking Bay where Smugglers would meet to barter or receive contracts for shipping). It wasnt long before the young boy grew to a wily teenager, learning the 'tricks of the trade' from his Father, when he actually saw him of course. The life of a Smuggler was full of adventure, excitement, and danger, more than enough appeal for a rambunctious child.
Jim's Father, Durian aka: Furl (For his tightly coiled sense of humor and secure demeanor) would often take him on Smuggling runs aboard the YT-2400 Corellian Freighter nicknamed 'Maverick'. it was on this Ship that Jim would spend most of his time, the Maverick being more of a home to him than Nar Shaddaa. However, he would frequently stay behind to help out his Mother on runs that his Father could easily handle himself. Among the many skills and traits Nova had developed, his skill with a Blaster was un-paralleled to many his age. His quick thinking and reaction time made people green with envy, but, Jim just figured it was a gift passed down through the bloodline.
More of a friend than a Parent, Furl too, started to become jealous of his Son. When his employers sought to hire the boy instead of him, a seasoned Veteran, he gave Jim an ultimatum. He was either to stop Smuggling or be punished for his newly adopted life of crime by the docking authorities that were already on bad terms with the family. Jim, unwilling to hault his operation told his Father that it was his time. The washed up has-beens would need to step aside or be trampled by the new blood. In a fit of rage, Furl struck his Son across the face and pulled his Blaster, only to be struck in awe as Jim jammed his barrel in to his gut before his own barrel could even clear the holster.
Unable to pull the trigger, Jim walked away, his jealous and disloyal father becoming but a stranger to him. Gradually the young Nova began to develop a habit for Glitterstim. While it delivered a pleasurable telepathic boost and heightened state of mind, it was a weakness. Used for the sole purpose of forgetting, though, at times it would make him remember what he wished to erase from memory making the Spice both, a blessing and a curse. For years Jim's life was dominated and controlled by his addiction. Forced to not only steal but to kill for a 'buzz'. It was around this time, he was approached by Jundo the Hutt and offered a secondary position as a Cutter.
Absolutely falling in love with the idea of being able to Cut his own Spice and transport it as he saw fit, Jim agreed and started to walk an even darker path. Jundo was astonished by the profits, in turn, he would make Nova one of his 'close friends' (which was more or less, making Jim a business partner and head of the Spice Running Fleet known as the "Twisted Illusion").
Jundo the Hutt had employed the Twisted Illusion Smuggling Syndicate to handle 'shady' dealings with a group of renegade Imperials. However, it wasnt for Spice, it was Black Market Weaponry. High-Class, High-Dollar merchandise. Jim being a trusted partner was the first to be called and was the first to respond.
If the deal were to go wrong, Jim was to kill the Imperials, take the Credits, and return to Jundo. Dealing with Imperials was never a flawless task as they were just as greedy and maniacal as the Hutts were. After what would seem to be an eternity of space travel, Jim's tiny fleet met with an Imperial Cruiser known as the 'Minion'. It was a vessel controlled by Captain Vusage. He was a Scientist, mad but ingenious. Characterised by his dark gray suit of armor and prosthetic implants. Upon landing in the Hangar of the Minion, Jim was met by Vusage and his group of Imperial bodyguards.
As the bartering commenced, and the deal went awry, Jim was instructed by Jundo to break the deal and slaughter those upon the Vessel. Soon after the command, blaster fire erupted within the Hangar, claxons blared, and troops on both sides were killed. The fight appeared to be in the Twisted Illusion's favor as they mowed down the opposition, atleast, until Vusage beckoned for his personal and genetically altered Warlord. To Jim's surprise, from one of the catwalks stood his Father. However, it was unlike before. Furl was donning a new look. His muscles were practically bursting out of his skin, veins on the vurge of exploding, eyes burning with hatred and ill-intent, wires and tubes running in to his head and spinal chord. He was a monster, equipped with a rocket launcher and unforgivingness.
Unable to match the might of his father, and after losing half of his men, Jim made an executive decision, flee or be destroyed. Though, he was not looking forward to returning to Jundo empty handed. The Hutt would likely put a price on his head instead of flat out killing him, Jundo was one to enjoy watching people run from his might, only to be caught later down the line.
Jundo the Hutt was indeed displeased with Nova, doing exactly what was forseen. Ten thousand credits would be awarded to the man or woman who could chase down Jim and kill him. The price wasnt much as far as a Bounty was concerned, Jundo basically issuing a low price to mock, and insult his once esteemed associate. Feeling as if his own life was in danger, since Jim had failed in destroying the Imperial Leader, Jundo met with Vusage and claimed that his hands were clean, that Nova was working on his own behalf.
Vusage, enraged and seeking revenge, ordered Furl to accept the Bounty. Furl, already disowned his Son, killing him would be the only reward necessary. Anxious to find his 'former Son', Furl set out in his personal Starship also known as 'The Tainted Voyager', hoping that he could settle the score one way or another.
For roughly another year or so, Jim bounced from System to System, seeking refuge from the Scoundrels that sought to destroy him. Taking up a secret identity, Jim traveled to Eriadu, which happened to be under Imperial Control. Of course, the way he saw it, being close to the enemy meant being light years away. Over the next few years, Jim began to develop the mind frame of an Imperial, even becoming a tad Xenophobic during his stay, owning a Twi'lek and Rodian Slave. Though, it wasnt long before his new life was torn asunder. Some how his true identity must've leaked out and he was located by Furl. Attempting to once again flee before the arrival of his Father, Jim loaded his Vessel and prepped it for launch, however, his actions were cut off as Furl made his way in to the Eriadu Spaceport.
There was no conversation, merely intensity as the two became engaged in combat. During the fight, Jim was badly injured and secured by Furl, taken by Shuttle to the Tainted Voyager. As his Father's Vessel made it's way to Jundo the Hutt and Vusage, Jim managed to escape the Medical Lab and board an escape pod. As the pod jettisoned, Jim, miraculously went un-noticed after dis-assembling the Computer which could track his position. How he survived such a turn of events is mind boggling, however, he always had a knack for getting out of sticky situations, it came with the profession. His journey seemed as if it were never going to end as he fought off infection and withdrawl. That is until he was picked up by a Ship bearing no Imperial or Republic insignia. It was an unmarked Vessel flying under the banner of an organization, a group of Space Pirates called the 'Renegade Eclipse'. After staying with the group for a short period of time, Nova was taken back to Nar Shaddaa.
For years he stayed on his homeplanet, once again working as a Smuggler, Gambling in various Cantinas, causing trouble almost daily. However, Jim is no longer the boy he once was. Now, he's a seasoned veteran, his gray hair and rough exterior making him all but a pleasure to be around.
Skills:
Melee Combat - 50
Ranged Combat - 100
Ground Vehicle - 50
Pilot Capital - 100
Pilot Light - 150
Perception - 150
Homeplanet: Nar Shaddaa
Age: 58
Height: 6'2
Weight: 230 pounds
Hair Color: Gray
Facial Hair: Beard
Eyes: Dark Brown
Profession: Smuggler/Gambler
Appearance: Jim has a stocky, build, years of lifting and working in seedier environments giving him the stature of a brute. Gray hair and a full gray beard accentuate his rounded face, his furrowed brow giving him an un-inviting aura. He wears a white t-shirt with a brown vest which is made up of a series of leather pouches, used for storing credits and various other objects or trinkets. Around his waist is a dark brown gun belt which is equipped with a holster for his blaster. His pants are tan with brown stripes running down each of the legs.
Demeanor: Nova is often a grumpy individual, however, he loves to interact with people whenever given the opportunity. Fixed between his lips is always a short Cigar, rolled with the finest Corellian Tobacco. Being a Smuggler and a Gambler, Jim can not be trusted. He is a crafty veteran who has a silver tongue, capable of speaking both Galactic Basic and Huttese. Cantinas are his home so if one wishes to seek him out, that's the first place they should look.
Biography:
Jim Nova was born in to a life of struggle and anguish. Upon opening his eyes for the first time he saw a crime filled world that would soon ensnare and enslave those whom he would grow to know and love. His father was a no good Smuggler and his Mother was a waitress in the 'Celestial Docks Cantina' (A bar adjacent to the Docking Bay where Smugglers would meet to barter or receive contracts for shipping). It wasnt long before the young boy grew to a wily teenager, learning the 'tricks of the trade' from his Father, when he actually saw him of course. The life of a Smuggler was full of adventure, excitement, and danger, more than enough appeal for a rambunctious child.
Jim's Father, Durian aka: Furl (For his tightly coiled sense of humor and secure demeanor) would often take him on Smuggling runs aboard the YT-2400 Corellian Freighter nicknamed 'Maverick'. it was on this Ship that Jim would spend most of his time, the Maverick being more of a home to him than Nar Shaddaa. However, he would frequently stay behind to help out his Mother on runs that his Father could easily handle himself. Among the many skills and traits Nova had developed, his skill with a Blaster was un-paralleled to many his age. His quick thinking and reaction time made people green with envy, but, Jim just figured it was a gift passed down through the bloodline.
More of a friend than a Parent, Furl too, started to become jealous of his Son. When his employers sought to hire the boy instead of him, a seasoned Veteran, he gave Jim an ultimatum. He was either to stop Smuggling or be punished for his newly adopted life of crime by the docking authorities that were already on bad terms with the family. Jim, unwilling to hault his operation told his Father that it was his time. The washed up has-beens would need to step aside or be trampled by the new blood. In a fit of rage, Furl struck his Son across the face and pulled his Blaster, only to be struck in awe as Jim jammed his barrel in to his gut before his own barrel could even clear the holster.
Unable to pull the trigger, Jim walked away, his jealous and disloyal father becoming but a stranger to him. Gradually the young Nova began to develop a habit for Glitterstim. While it delivered a pleasurable telepathic boost and heightened state of mind, it was a weakness. Used for the sole purpose of forgetting, though, at times it would make him remember what he wished to erase from memory making the Spice both, a blessing and a curse. For years Jim's life was dominated and controlled by his addiction. Forced to not only steal but to kill for a 'buzz'. It was around this time, he was approached by Jundo the Hutt and offered a secondary position as a Cutter.
Absolutely falling in love with the idea of being able to Cut his own Spice and transport it as he saw fit, Jim agreed and started to walk an even darker path. Jundo was astonished by the profits, in turn, he would make Nova one of his 'close friends' (which was more or less, making Jim a business partner and head of the Spice Running Fleet known as the "Twisted Illusion").
Jundo the Hutt had employed the Twisted Illusion Smuggling Syndicate to handle 'shady' dealings with a group of renegade Imperials. However, it wasnt for Spice, it was Black Market Weaponry. High-Class, High-Dollar merchandise. Jim being a trusted partner was the first to be called and was the first to respond.
If the deal were to go wrong, Jim was to kill the Imperials, take the Credits, and return to Jundo. Dealing with Imperials was never a flawless task as they were just as greedy and maniacal as the Hutts were. After what would seem to be an eternity of space travel, Jim's tiny fleet met with an Imperial Cruiser known as the 'Minion'. It was a vessel controlled by Captain Vusage. He was a Scientist, mad but ingenious. Characterised by his dark gray suit of armor and prosthetic implants. Upon landing in the Hangar of the Minion, Jim was met by Vusage and his group of Imperial bodyguards.
As the bartering commenced, and the deal went awry, Jim was instructed by Jundo to break the deal and slaughter those upon the Vessel. Soon after the command, blaster fire erupted within the Hangar, claxons blared, and troops on both sides were killed. The fight appeared to be in the Twisted Illusion's favor as they mowed down the opposition, atleast, until Vusage beckoned for his personal and genetically altered Warlord. To Jim's surprise, from one of the catwalks stood his Father. However, it was unlike before. Furl was donning a new look. His muscles were practically bursting out of his skin, veins on the vurge of exploding, eyes burning with hatred and ill-intent, wires and tubes running in to his head and spinal chord. He was a monster, equipped with a rocket launcher and unforgivingness.
Unable to match the might of his father, and after losing half of his men, Jim made an executive decision, flee or be destroyed. Though, he was not looking forward to returning to Jundo empty handed. The Hutt would likely put a price on his head instead of flat out killing him, Jundo was one to enjoy watching people run from his might, only to be caught later down the line.
Jundo the Hutt was indeed displeased with Nova, doing exactly what was forseen. Ten thousand credits would be awarded to the man or woman who could chase down Jim and kill him. The price wasnt much as far as a Bounty was concerned, Jundo basically issuing a low price to mock, and insult his once esteemed associate. Feeling as if his own life was in danger, since Jim had failed in destroying the Imperial Leader, Jundo met with Vusage and claimed that his hands were clean, that Nova was working on his own behalf.
Vusage, enraged and seeking revenge, ordered Furl to accept the Bounty. Furl, already disowned his Son, killing him would be the only reward necessary. Anxious to find his 'former Son', Furl set out in his personal Starship also known as 'The Tainted Voyager', hoping that he could settle the score one way or another.
For roughly another year or so, Jim bounced from System to System, seeking refuge from the Scoundrels that sought to destroy him. Taking up a secret identity, Jim traveled to Eriadu, which happened to be under Imperial Control. Of course, the way he saw it, being close to the enemy meant being light years away. Over the next few years, Jim began to develop the mind frame of an Imperial, even becoming a tad Xenophobic during his stay, owning a Twi'lek and Rodian Slave. Though, it wasnt long before his new life was torn asunder. Some how his true identity must've leaked out and he was located by Furl. Attempting to once again flee before the arrival of his Father, Jim loaded his Vessel and prepped it for launch, however, his actions were cut off as Furl made his way in to the Eriadu Spaceport.
There was no conversation, merely intensity as the two became engaged in combat. During the fight, Jim was badly injured and secured by Furl, taken by Shuttle to the Tainted Voyager. As his Father's Vessel made it's way to Jundo the Hutt and Vusage, Jim managed to escape the Medical Lab and board an escape pod. As the pod jettisoned, Jim, miraculously went un-noticed after dis-assembling the Computer which could track his position. How he survived such a turn of events is mind boggling, however, he always had a knack for getting out of sticky situations, it came with the profession. His journey seemed as if it were never going to end as he fought off infection and withdrawl. That is until he was picked up by a Ship bearing no Imperial or Republic insignia. It was an unmarked Vessel flying under the banner of an organization, a group of Space Pirates called the 'Renegade Eclipse'. After staying with the group for a short period of time, Nova was taken back to Nar Shaddaa.
For years he stayed on his homeplanet, once again working as a Smuggler, Gambling in various Cantinas, causing trouble almost daily. However, Jim is no longer the boy he once was. Now, he's a seasoned veteran, his gray hair and rough exterior making him all but a pleasure to be around.
Skills:
Melee Combat - 50
Ranged Combat - 100
Ground Vehicle - 50
Pilot Capital - 100
Pilot Light - 150
Perception - 150
